Declaration

func GSLeftRayHitsSegment(
    _ segment: GSPathSegment,
    _ point: NSPoint,
    _ ignoreT: Int32
) -> Int32

Declaration

int GSLeftRayHitsSegment(
    GSPathSegment *segment,
    NSPoint point,
    int ignoreT
);

Declaration

GSLeftRayHitsSegment(
    segment: GSPathSegment,
    point: NSPoint,
    ignoreT: int
) -> int

Parameters

segment

A segment to hit

point

The start of the ray

ignoreT

T value to ignore. this is needed for the selftest branch