Declaration

func GSLeftRayHitsQuadraticSpline(
    _ elements: UnsafePointer<NSPoint>,
    _ count: Int,
    _ minBounds: CGFloat,
    _ point: NSPoint,
    _ ignoreT: Int32
) -> Int32

Declaration

int GSLeftRayHitsQuadraticSpline(
    const NSPoint *elements,
    size_t count,
    CGFloat minBounds,
    NSPoint point,
    int ignoreT
);

Declaration

GSLeftRayHitsQuadraticSpline(
    elements: NSPoint,
    count: int,
    minBounds: float,
    point: NSPoint,
    ignoreT: int
) -> int