Function
GSLeftRayHitsQuadraticSpline(_:_:_:_:_:) GSLeftRayHitsQuadraticSpline GSLeftRayHitsQuadraticSpline
Declaration
func GSLeftRayHitsQuadraticSpline(
_ elements: UnsafePointer<NSPoint>,
_ count: Int,
_ minBounds: CGFloat,
_ point: NSPoint,
_ ignoreT: Int32
) -> Int32Declaration
int GSLeftRayHitsQuadraticSpline(
const NSPoint *elements,
size_t count,
CGFloat minBounds,
NSPoint point,
int ignoreT
);Declaration
GSLeftRayHitsQuadraticSpline(
elements: NSPoint,
count: int,
minBounds: float,
point: NSPoint,
ignoreT: int
) -> int