Declaration

func GSSkewVectorRelativeToItself(
    _ vector: NSPoint,
    _ skewAngleDegrees: Double
) -> NSPoint

Declaration

NSPoint GSSkewVectorRelativeToItself(
    NSPoint vector,
    double skewAngleDegrees
);

Declaration

GSSkewVectorRelativeToItself(
    vector: NSPoint,
    skewAngleDegrees: float
) -> NSPoint

See Also

Vectors and Distances