Declaration

func GSDistanceN(
    _ A: UnsafeMutablePointer<CGFloat>,
    _ B: UnsafeMutablePointer<CGFloat>,
    _ count: UInt32
) -> CGFloat

Declaration

CGFloat GSDistanceN(
    CGFloat *A,
    CGFloat *B,
    unsigned int count
);

Declaration

GSDistanceN(
    A: float,
    B: float,
    count: unsigned int
) -> float

See Also

Vectors and Distances