Declaration

func GSNearestPointOnQuadraticSpline(
    _ inPoint: NSPoint,
    _ V: UnsafeMutablePointer<NSPoint>,
    _ count: Int32,
    _ t: UnsafeMutablePointer<CGFloat>?
) -> NSPoint

Declaration

NSPoint GSNearestPointOnQuadraticSpline(
    NSPoint inPoint,
    NSPoint *V,
    int count,
    CGFloat *t
);

Declaration

GSNearestPointOnQuadraticSpline(
    inPoint: NSPoint,
    V: NSPoint,
    count: int,
    t: float
) -> NSPoint

See Also

Nearest Points and Distances