Declaration

func GSIntersectCircles(
    _ M0: NSPoint,
    _ R0: CGFloat,
    _ M1: NSPoint,
    _ R1: CGFloat,
    _ Q0: UnsafeMutablePointer<NSPoint>,
    _ Q1: UnsafeMutablePointer<NSPoint>
)

Declaration

void GSIntersectCircles(
    NSPoint M0,
    CGFloat R0,
    NSPoint M1,
    CGFloat R1,
    NSPoint *Q0,
    NSPoint *Q1
);

Declaration

GSIntersectCircles(
    M0: NSPoint,
    R0: float,
    M1: NSPoint,
    R1: float,
    Q0: NSPoint,
    Q1: NSPoint
)

See Also

Intersections