Declaration

func GSIntersectQuadraticSplineLineA(
    _ points: UnsafeMutablePointer<NSPoint>,
    _ count: UInt,
    _ a1: NSPoint,
    _ a2: NSPoint,
    _ intersections: UnsafeMutablePointer<GSIntersectResultsStruct>
)

Declaration

void GSIntersectQuadraticSplineLineA(
    NSPoint *points,
    NSUInteger count,
    NSPoint a1,
    NSPoint a2,
    GSIntersectResultsStruct *intersections
);

Declaration

GSIntersectQuadraticSplineLineA(
    points: NSPoint,
    count: int,
    a1: NSPoint,
    a2: NSPoint,
    intersections: GSIntersectResultsStruct
)

See Also

Intersections