Declaration

func GSFloatToStringWithPrecisionToBufferMin(
    _ buffer: UnsafeMutablePointer<CChar>,
    _ Float: CGFloat,
    _ precision: UInt8,
    _ minPrecision: UInt8
) -> Int

Declaration

size_t GSFloatToStringWithPrecisionToBufferMin(
    char *buffer,
    CGFloat Float,
    uint8_t precision,
    uint8_t minPrecision
);

Declaration

GSFloatToStringWithPrecisionToBufferMin(
    buffer: str,
    Float: float,
    precision: int,
    minPrecision: int
) -> int

See Also

Floating-Point Values