Declaration

func GSFloatToStringWithPrecisionToBuffer(
    _ buffer: UnsafeMutablePointer<CChar>,
    _ inputFloat: CGFloat,
    _ precision: UInt8
) -> Int

Declaration

size_t GSFloatToStringWithPrecisionToBuffer(
    char *buffer,
    CGFloat inputFloat,
    uint8_t precision
);

Declaration

GSFloatToStringWithPrecisionToBuffer(
    buffer: str,
    inputFloat: float,
    precision: int
) -> int

See Also

Floating-Point Values