Declaration

func GSBoundsOfQuadraticSpline(
    _ elements: UnsafePointer<NSPoint>,
    _ count: Int32,
    _ minX: UnsafeMutablePointer<CGFloat>,
    _ minY: UnsafeMutablePointer<CGFloat>,
    _ maxX: UnsafeMutablePointer<CGFloat>,
    _ maxY: UnsafeMutablePointer<CGFloat>
)

Declaration

void GSBoundsOfQuadraticSpline(
    const NSPoint *elements,
    int count,
    CGFloat *minX,
    CGFloat *minY,
    CGFloat *maxX,
    CGFloat *maxY
);

Declaration

GSBoundsOfQuadraticSpline(
    elements: NSPoint,
    count: int,
    minX: float,
    minY: float,
    maxX: float,
    maxY: float
)

See Also

Lengths, Extrema, and Bounds