Declaration

func GSBoundsOfQuadratic(
    _ p1: NSPoint,
    _ p2: NSPoint,
    _ p3: NSPoint,
    _ minX: UnsafeMutablePointer<CGFloat>,
    _ minY: UnsafeMutablePointer<CGFloat>,
    _ maxX: UnsafeMutablePointer<CGFloat>,
    _ maxY: UnsafeMutablePointer<CGFloat>,
    _ isSimple: UnsafeMutablePointer<ObjCBool>
)

Declaration

void GSBoundsOfQuadratic(
    NSPoint p1,
    NSPoint p2,
    NSPoint p3,
    CGFloat *minX,
    CGFloat *minY,
    CGFloat *maxX,
    CGFloat *maxY,
    BOOL *isSimple
);

Declaration

GSBoundsOfQuadratic(
    p1: NSPoint,
    p2: NSPoint,
    p3: NSPoint,
    minX: float,
    minY: float,
    maxX: float,
    maxY: float,
    isSimple: bool
)

See Also

Lengths, Extrema, and Bounds