Declaration

func addElmement(
    withTag nodeTag: CChar,
    prevDist: CGFloat,
    angle: CGFloat,
    nextDist: CGFloat,
    pos: NSPoint,
    absoluteAngle: CGFloat
)

Declaration

- (void) addElmementWithTag:(char) nodeTag
                   prevDist:(CGFloat) prevDist
                      angle:(CGFloat) angle
                   nextDist:(CGFloat) nextDist
                        pos:(NSPoint) pos
              absoluteAngle:(CGFloat) absoluteAngle;

Declaration

addElmementWithTag_prevDist_angle_nextDist_pos_absoluteAngle_(
    nodeTag: int,
    prevDist: float,
    angle: float,
    nextDist: float,
    pos: NSPoint,
    absoluteAngle: float
)