Declaration

func setSmooth(
    _ node: GSNode,
    withCenter centerNode: GSNode,
    oppositeNode: GSNode
)

Declaration

- (void) setSmooth:(GSNode *) node
    withCenterNode:(GSNode *) centerNode
      oppositeNode:(GSNode *) oppositeNode;

Declaration

setSmooth_withCenterNode_oppositeNode_(
    node: GSNode,
    centerNode: GSNode,
    oppositeNode: GSNode
)

See Also

Editing Nodes