Type Method
angleBetweenVector(_:andVector:) angleBetweenVector:andVector: angleBetweenVector_andVector_
Declaration
class func angleBetweenVector(
_ point1: NSPoint,
andVector point2: NSPoint
) -> CGFloatDeclaration
+ (CGFloat) angleBetweenVector:(NSPoint) point1
andVector:(NSPoint) point2;Declaration
angleBetweenVector_andVector_(
point1: NSPoint,
point2: NSPoint
) -> float