Declaration

func GSComputeInflectionTimesTolerance(
    _ p1: NSPoint,
    _ p2: NSPoint,
    _ p3: NSPoint,
    _ p4: NSPoint,
    _ tolerance: Double,
    _ offset: Double,
    _ t: UnsafeMutablePointer<CGFloat>,
    _ count: UnsafeMutablePointer<Int32>
)

Declaration

void GSComputeInflectionTimesTolerance(
    NSPoint p1,
    NSPoint p2,
    NSPoint p3,
    NSPoint p4,
    double tolerance,
    double offset,
    CGFloat t[2],
    int *count
);

Declaration

GSComputeInflectionTimesTolerance(
    p1: NSPoint,
    p2: NSPoint,
    p3: NSPoint,
    p4: NSPoint,
    tolerance: float,
    offset: float,
    t: float,
    count: int
)

See Also

Inflections, Curvature, and Normals