Declaration

func GSSkewVectorRelativeToItself(_ vector: NSPoint, _ skewAngleDegrees: Double) -> NSPoint

Declaration

NSPoint GSSkewVectorRelativeToItself(NSPoint vector, double skewAngleDegrees);

Declaration

GSSkewVectorRelativeToItself(vector: NSPoint, skewAngleDegrees: float) -> NSPoint

See Also

Vectors and Distances