Function
GSPointOnQuarticPoints(_:_:_:_:_:_:) GSPointOnQuarticPointsGSPointOnQuarticPoints
Declaration
func GSPointOnQuarticPoints(_ P0: NSPoint, _ P1: NSPoint, _ P2: NSPoint, _ P3: NSPoint, _ P4: NSPoint, _ t: CGFloat) -> NSPointDeclaration
NSPoint GSPointOnQuarticPoints(NSPoint P0, NSPoint P1, NSPoint P2, NSPoint P3, NSPoint P4, CGFloat t);Declaration
GSPointOnQuarticPoints(P0: NSPoint, P1: NSPoint, P2: NSPoint, P3: NSPoint, P4: NSPoint, t: float) -> NSPointSee Also
Curve Evaluation and Tangents
Like
GSPointOnLine, but with the returned point offset by a certain amount onto a parallel line. So, more like the inverse ofGSNearestPointOnLine.Returns a new point offset by the given distance in the direction of the given angle in radiants.