Declaration

func GSNormalizeAngleDirection(_ angle: CGFloat, _ direction: GSRotationDirection) -> CGFloat

Declaration

CGFloat GSNormalizeAngleDirection(CGFloat angle, GSRotationDirection direction);

Declaration

GSNormalizeAngleDirection(angle: float, direction: GSRotationDirection) -> float

Parameters

angle

An angle in arc degree.

direction

The direction in which to normalize the angle. If GSRotationDirectionSmallestAngle, the return value is in the interval (-180, 180]. If GSRotationDirectionClockwise, the return value is in the interval (-360, 0]. If GSRotationDirectionCounterclockwise, the return value is in the interval [0, 360).

See Also

Angles and Slopes

See Also

Angles and Slopes