Declaration

func GSNearestPointOnQuadraticSpline(_ inPoint: NSPoint, _ V: UnsafeMutablePointer<NSPoint>, _ count: Int32, _ t: UnsafeMutablePointer<CGFloat>?) -> NSPoint

Declaration

NSPoint GSNearestPointOnQuadraticSpline(NSPoint inPoint, NSPoint *V, int count, CGFloat *t);

Declaration

GSNearestPointOnQuadraticSpline(inPoint: NSPoint, V: NSPoint, count: int, t: float) -> NSPoint

See Also

Nearest Points and Distances