Function
GSLeftRayHitsQuadraticSpline(_:_:_:_:_:) GSLeftRayHitsQuadraticSplineGSLeftRayHitsQuadraticSpline
Declaration
func GSLeftRayHitsQuadraticSpline(_ elements: UnsafePointer<NSPoint>, _ count: Int, _ minBounds: CGFloat, _ point: NSPoint, _ ignoreT: Int32) -> Int32Declaration
int GSLeftRayHitsQuadraticSpline(const NSPoint *elements, size_t count, CGFloat minBounds, NSPoint point, int ignoreT);Declaration
GSLeftRayHitsQuadraticSpline(elements: NSPoint, count: int, minBounds: float, point: NSPoint, ignoreT: int) -> int