Declaration

func GSLeftRayHitsCubic(_ point: NSPoint, _ p0: NSPoint, _ p1: NSPoint, _ p2: NSPoint, _ p3: NSPoint, _ ignoreT: Int32) -> Int32

Declaration

int GSLeftRayHitsCubic(NSPoint point, NSPoint p0, NSPoint p1, NSPoint p2, NSPoint p3, int ignoreT);

Declaration

GSLeftRayHitsCubic(point: NSPoint, p0: NSPoint, p1: NSPoint, p2: NSPoint, p3: NSPoint, ignoreT: int) -> int