Declaration

func drawBezierPath(_ seenComponents: NSMutableSet, hasPaths: UnsafeMutablePointer<ObjCBool>) -> NSBezierPath?

Declaration

- (NSBezierPath *) drawBezierPath:(NSMutableSet *) seenComponents hasPaths:(BOOL *) hasPaths;

Declaration

drawBezierPath_hasPaths_(seenComponents: set, hasPaths: bool) -> NSBezierPath

Parameters

seenComponents

The glyph names already visited in the current component hierarchy.

hasPaths

On return, the logical OR of its initial value and whether the layer or one of its components contains paths.

See Also

Bezier Paths