Declaration

func GSIntersectQuadraticSplineLineA(_ points: UnsafeMutablePointer<NSPoint>, _ count: UInt, _ a1: NSPoint, _ a2: NSPoint, _ intersections: UnsafeMutablePointer<GSIntersectResultsStruct>)

Declaration

void GSIntersectQuadraticSplineLineA(NSPoint *points, NSUInteger count, NSPoint a1, NSPoint a2, GSIntersectResultsStruct *intersections);

Declaration

GSIntersectQuadraticSplineLineA(points: NSPoint, count: int, a1: NSPoint, a2: NSPoint, intersections: GSIntersectResultsStruct)

See Also

Intersections