Declaration

func GSIntersectCircles(_ M0: NSPoint, _ R0: CGFloat, _ M1: NSPoint, _ R1: CGFloat, _ Q0: UnsafeMutablePointer<NSPoint>, _ Q1: UnsafeMutablePointer<NSPoint>)

Declaration

void GSIntersectCircles(NSPoint M0, CGFloat R0, NSPoint M1, CGFloat R1, NSPoint *Q0, NSPoint *Q1);

Declaration

GSIntersectCircles(M0: NSPoint, R0: float, M1: NSPoint, R1: float, Q0: NSPoint, Q1: NSPoint)

See Also

Intersections