Declaration

func applyInfoFast(_ info: GSGlyphInfo, changeName: Bool, changeUnicode: Bool)

Declaration

- (void) applyGlyphInfoFast:(GSGlyphInfo *) info changeName:(BOOL) changeName changeUnicode:(BOOL) changeUnicode;

Declaration

applyGlyphInfoFast_changeName_changeUnicode_(info: GSGlyphInfo, changeName: bool, changeUnicode: bool)

Parameters

info

The glyph information to apply.

changeName

Whether to adopt the name from the glyph information.

changeUnicode

Whether to adopt the Unicode values from the glyph information.

Discussion

Glyph info stored as glyph-local overrides is preserved. Use this while constructing a glyph that is not yet part of a font or does not need normal glyph-change handling.

See Also

Glyph Info