Declaration

func apply(_ info: GSGlyphInfo, changeName: Bool, changeUnicode: Bool)

Declaration

- (void) applyGlyphInfo:(GSGlyphInfo *) info changeName:(BOOL) changeName changeUnicode:(BOOL) changeUnicode;

Declaration

applyGlyphInfo_changeName_changeUnicode_(info: GSGlyphInfo, changeName: bool, changeUnicode: bool)

Parameters

info

The glyph information to apply.

changeName

Whether to adopt the name from the glyph information.

changeUnicode

Whether to adopt the Unicode values from the glyph information.

Discussion

Glyph info stored as glyph-local overrides is preserved. The name and Unicode values are changed only when requested. An established private-use glyph name is preserved.

See Also

Glyph Info