Type Method
angleBetweenVector(_:andVector:) angleBetweenVector:andVector: angleBetweenVector_andVector_
Declaration
class func angleBetweenVector(_ point1: NSPoint, andVector point2: NSPoint) -> CGFloatDeclaration
+ (CGFloat) angleBetweenVector:(NSPoint) point1 andVector:(NSPoint) point2;Declaration
angleBetweenVector_andVector_(point1: NSPoint, point2: NSPoint) -> float