Declaration

func glyph(forCharacter aChar: UTF32Char) -> GSGlyph?

Declaration

- (GSGlyph *) glyphForCharacter:(UTF32Char) aChar;

Declaration

glyphForCharacter_(aChar: UTF32Char) -> GSGlyph

See Also

Unicode & Characters

  • Returns the local or imported glyph associated with a Unicode scalar, or nil when no glyph matches.

  • Returns the local or imported glyph associated with a Unicode scalar, or nil when no glyph matches.

  • Returns the local or imported glyph associated with the first matching Unicode scalar, or nil when none match.

  • Returns a glyph from this font’s character cache associated with a Unicode scalar, or nil when no glyph matches.

  • Returns a glyph from this font’s character cache associated with the first matching Unicode scalar, or nil when none match.

  • Returns the primary Unicode scalar of an encoded glyph or a temporary display character for an unencoded glyph.

  • The lookup cache used to map Unicode strings and temporary display characters to glyphs.

  • Returns the cached local or imported glyph associated with a Unicode scalar, or nil when no glyph matches.

  • Returns the cached local or imported glyph represented by a Unicode scalar or temporary display character, or nil when no glyph matches.

  • Returns the cached local or imported glyph represented by a Unicode scalar or temporary display character, or nil when no glyph matches.

  • Prepares the character cache from the local and imported glyphs.

  • Converts display text containing slash-prefixed glyph names to a string of display characters.

See Also

Unicode & Characters