Declaration

func openBezierPath(_ seenComponents: NSMutableSet) -> NSBezierPath?

Declaration

- (NSBezierPath *) openBezierPath:(NSMutableSet *) seenComponents;

Declaration

openBezierPath_(seenComponents: set) -> NSBezierPath

Parameters

seenComponents

The base-glyph names currently being traversed.

Return Value

The collected path, or nil when no component layer can be resolved.

Discussion

Use openBezierPath()openBezierPathopenBezierPath unless sharing traversal state across components.

See Also

Representations