Declaration

func isEqual(to other: GSComponent) -> Bool

Declaration

- (BOOL) isEqualToComponent:(GSComponent *) other;

Declaration

isEqualToComponent_(other: GSComponent) -> bool

Discussion

The comparison includes position, scale, angle, slant, orientation, automatic-positioning policy, lock state, base-glyph name and master ID, attachment anchor, anchor traversal, smart-component settings, and shape attributes. It does not compare the resolved base-glyph contents or containing layers.