Declaration

func GSAngleToSlope(_ angle: CGFloat, _ run: UnsafeMutablePointer<Int32>, _ rise: UnsafeMutablePointer<Int32>) -> Bool

Declaration

BOOL GSAngleToSlope(CGFloat angle, int *run, int *rise);

Declaration

GSAngleToSlope(angle: float, run: int, rise: int) -> bool

See Also

Numeric Conversion and Rotation